LOCAL GEOMETRY CONVERSION

STL to GLB Converter

Convert a static mesh in your browser. Geometry only: materials, textures, animation and rigs are not transferred.

Choose a file to begin.

STL is interpreted as millimeters and Z-up, then converted to GLB meters and Y-up. Check the result if your file uses different units.

What this converter preserves

Triangle positions and the relative placement of static meshes. The preview uses a neutral material. Use a plain static triangle mesh. OBJ material libraries and texture images are not loaded.

Before using the result

Open the download again and verify orientation, scale and visible geometry. Conversion does not close holes, add missing surfaces, build a skeleton or certify print readiness. Keep your original if you need its textures.

All conversion tools · Material limitations · Source-credited example files