LOCAL GEOMETRY CONVERSION

GLB to OBJ Converter

Convert a static mesh in your browser. Geometry only: materials, textures, animation and rigs are not transferred.

Choose a file to begin.

Coordinate values are preserved. OBJ is unitless: this tool interprets OBJ input as meters and Y-up. Set the correct import scale in your destination.

What this converter preserves

Triangle positions and the relative placement of static meshes. The preview uses a neutral material. Compressed geometry, skins, morph targets and external dependencies are not supported.

Before using the result

Open the download again and verify orientation, scale and visible geometry. Conversion does not close holes, add missing surfaces, build a skeleton or certify print readiness. Keep your original if you need its textures.

All conversion tools · Material limitations · Source-credited example files